Game Gallery with RayX Engine
Overview
RayXEngine is currently a work-in-progress solo project, developed from scratch using C++11 and Visual Studio 2017, dedicated to Windows platform.
Check the Engine code on Github here: RayXEngine
Featured Game - SimpleMinecraft

Block Generation and Chunk Loading

Dig and place blocks

Indoor and outdoor volumetric-based lighting with lightning strikes and day & night cycles

Overshoulder camera, physics and collision
Part of the game loop: World::Update()